You should probably try the Nerdy Nights tutorials first, to get an idea of how things work. I have the impression that a person has to have a good understanding of the NES platform before being able to program it in C, wich makes it kinda hard for newbies to start out that way. Nowadays there are a couple of decent C compilers, but I believe it's still somewhat hard to get good code out of them. ![]() ![]() Compilers are more complex, since high-level languages are more abstract and need a lot of processing in order to be converted to CPU instructions.īack when the NES was still supported by Nintendo, there were no good 6502 C compilers, so all games were coded in ASM. Assembly language programs consist of direct CPU instructions, so assemblers basically convert written instructions into the binary equivalent of that text. Caramelpuffpuff wrote:What's the difference between compiler and assembler?Ĭompilers make executable binaries out of code written in high-level languages (C, BASIC, Pascal, etc.), while assemblers make executable binaries out of code written in assembly language.
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